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Project IGI

A sneaky FPS you’ll love and hateProject is a tactical first-person shooter where you play as an undercover agent tasked with retrieving information about a stolen nuclear warhead. Developed by Innerloop Studios and published by Eidos Interactive in 2000, the game is also known as Project: I’m Going In and features stealth missions that resemble the Metal Gear Solid series. This gives rise to a sequence titled: Secret life The undercover agent project follows the story of Agent Jones, who is tasked with capturing Josef Priboi in order to obtain information about a missing nuclear warhead. You play through the level of missions from various locations where you have to complete objectives to get close to the current where the Pribois are. It will open after you complete the previous mission. Accompanying Jones via the headset was Anya, who gave him the shot by showing him the field; (function () {(‘review-app-page-desktop’);}); You start with 4 weapons: a combat knife and three different weapons. You also have binoculars and a map that tracks your progress and goals. To get more items, such as ammunition, grenades and medical equipment, you need to explore the current location, but your weapons and ammunition can easily be looted from knocked enemies, because they will not be breached. So, it was good to be patient and eliminate all hostile NPCs to take care of yourself; The game emphasizes disguise, as there are also cameras and alarms. You can enter the security building to deactivate the cameras for a few minutes, but those cameras have hidden timers, so it’s best to destroy them if you can. Alarms can also be deactivated by the buttons scattered everywhere, but will sound again if the enemy receives sufficient warning. Unfortunately, they tend to miss your presence; Prepare for your disappointment Weak enemy artificial intelligence is one of the main drawbacks of this game. They have a limited range of sight and sound, so even if you shoot with a gun without a silencer, they generally won’t hear you and may not even see a corpse if it’s far enough away. The alarm also will not affect all enemies although, on the one hand, this limit may be due to the lack of a non-lethal elimination method which is not; Another problem with this game is that it doesn’t have a rescue system. There are no checkpoints to take you in the middle of a mission. After you die, the mission fails and you will be taken back to the beginning, all progress is lost and most of the missions are long. It doesn’t help that you can’t knock down enemies without making a sound, so it just makes the game frustrating; The final problem is the lack of a multiplayer mode, although that doesn’t really matter in the game. However, it is still disappointing to see shooting games that use hidden tactical mechanisms and don’t give players the opportunity to cooperate or fight each other like other shooting games in their generation. : Covert Strike accepted this mode and ability to save only because fans wanted a reference for future stealth games. Project was actually the most anticipated game of its time, because it had a different style of play from the game. Another FPS in it. However, the lack of vital resources and the boring AI programminggeneral response to the player’s actions made him unsatisfactory experience. Surprisingly, however, it’s still popular and is now a part of the nostalgia for childhood sniper fans.

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